Combining the convenience of bitmasks with the safety of scoped enums.
May 13, 2023 · 5 min · 1020 words
Managing the gotchas around Unreal’s object system.
May 6, 2023 · 3 min · 621 words
The subtleties of memory safety, and how syntax can mask bugs.
March 9, 2023 · 5 min · 927 words